Study on the efficiency of attack in the first division senior male in volleyball
DOI:
https://doi.org/10.7752/jpes.2018.s5292Keywords:
efficiency, game, attack, volleyball, seniorsAbstract
Problem: The volleyball game contains a series of individual technical-tactical actions that interact throughout the game. Thus, the successive scrolling of the actions during a sequence of games (through a sequence understanding what happens from the side of the net to the passing of the ball into the adversary field) determines the structures and stages of the game (Şerban, M.H. 1999). The premises of the study: In the volleyball game, the conditions of entry into possession of the ball within the two gaming structures are different, which will lead to an effective attack, depending on the quality of the pre-action actions. Research assumptions: Suppose we can issue as a first hypothesis that there will be a difference in the effectiveness of the attack in all its aspects, in favor of the attack after taking over the service, too, the distribution of the rise for attack will have different proportions depending on the structure playing, being more frequently requested zone 4, as a safety option, after taking the attack. The research methods used were the observation method, the computer record, the statisticalmathematical interpretation method and the graphical representation method. Discussions: The numerical growth and improvement of the tactical combinations, based on the considerable increase in the speed of the ball, especially on the last trajectory (lift-shooter) and the movement of the players in the finishing phase, gives the decisive importance to the success of the collective actions.. Conclusions: The record-based study allowed a comprehensive analysis of the content of the actions initiated by team players, giving us the opportunity to establish correlations that are both dependent on the actions of their own team and that of the team against the opposing team; the dependence on setting the efficiency of the reception and the digger or the blocking of the difficulty of our own service are evident in the games of our top teams in the rankings that achieve higher values than the other teams in the actions of service, reception and block.
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